New Arrival – Five Tribes from Days of Wonder

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Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy?

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Invoke the old Djinns, move the Tribes into position at the right time, and the Sultanate may become yours!

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In this worker displacement game, players score by carefully maneuvering the Five Tribes of Meeples over the tiles that make up the ancient city/state of the Sultanate of Naqala.

 

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You need to look ahead to determine what moves will not only position you to score well, but put your opponents at a disadvantage. It’s when, how, and where you dis-place the Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers that will determine your victory – or failure!fivetribes_04

Get in on the ground floor with this exciting, innovative board game from the folks behind the Small World and Ticket To Ride series of award-winning and highly successful games!

 

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Available: NOW!

SRP: $59.99

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Star Wars: Imperial Assault

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Victory! By destroying the Death Star, the Rebellion has given hope to a galaxy living in fear. The Empire races to recover from their crushing defeat and the loss of their ultimate weapon as the Rebel Alliance works to solidify their advantage. When an Imperial distress beacon begins to broadcast from an remote outpost on Yavin 4, a small team of elite Rebel operatives is dispatched. Their mission: to silence the signal at all costs!

 

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Imperial Assault casts players into the climactic events following the Death Stars’ destruction above Yavin 4, and offers two full game experiences within the Star Wars saga: a campaign game of thrilling missions woven together in a narrative campaign, and a skirmish game where you and your opponent muster your own strike teams and battle head-to-head over conflicting objectives.

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Whether you play as a hero of the Rebellion and fight alongside iconic characters like Luke Skywalker and Han Solo, or command the seemingly limitless armies of the Galactic Empire, you’ll enter the embattled Star Wars universe in Imperial Assault.

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As an added bonus, Imperial Assault includes the Darth Vader Villain Pack and the Luke Skywalker Ally Pack. These figure packs mark the first expansions for Imperial Assault, adding sculpted plastic figures with new campaign and skirmish missions. Imperial Assault contains a Learn to Play rulebook, a rules reference, a campaign guide, and a skirmish guide, plus 34 detailed plastic figures, 59 double-sided map tiles, eleven custom dice, over 250 cards, over 150 assorted tokens, and The Luke Skywalker Ally and Darth Vader Villain Packs.

Available: 4th Quarter 2014

SRP: $99.95

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New Card Game: Professor Pugnacious’ Portfolio of Perils, Pugilism, and Perfidy Card Game

Gothic Horrors! Steampunk Heroes!


Professor Pugnacious’ Portfolio of Perils, Pugilism, and Perfidy
, the deckbuilding card game of Victorian Combat, pits Steampunk Heroes against Gothic Horrors in a fight to be the greatest monster hunter in the world – both by defeating your adversaries, the creatures themselves, and by foiling your rivals.

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As one of Professor Pugnacious’ prize pupils, you and your peers set out not merely to rid the world of the horrors that infect it, but to do so better than anyone else.

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Whether that means sabotaging your classmate’s equipment, stealing another’s invention idea, or even forming alliances and working together to foil a more powerful rival.

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Get yours online now
or call us to order. We’ll hold it for you!
On sale for only $39.95

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Treachery On The Trains Expansion

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Treachery on the Trains
introduces a new Finale, the Runaway Locomotive, three new types of cards (Classes, Events, and Locations), and dozens of new cards for the Main and Enemy decks, some of which boast a new mechanic, Stealth.

**Get your Treachery on the Trains online now or call us. We’ll hold it for you!
On sale for only $14.95

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The End of the World

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Fantasy Flight Games is proud to announce the upcoming release of The End of the World, a new roleplaying game line of horror and survival in humanity’s last days!

Four books make up The End of the World roleplaying game line. Each of these four books offers a different apocalyptic genre and experience. The first book, Zombie Apocalypse, challenges you to face hordes of undead that rise and stalk the earth, hungry for the flesh of the living. The line continues with Wrath of the Gods, pitting players against a pantheon of supernatural foes intent of destroying humanity. Ranging from the Mayan apocalypse to Cthulhu, the gods return to exact terrible vengeance in this book. The third installment in the line is Alien Invasion, giving you the opportunity to battle unknown life forms from beyond our galaxy. You may face a species of conquering warriors, or aliens too small to see with the naked eye. Finally, Revolt of the Machines invites you to match wits against artificial intelligence. When our technology develops consciousness, even normal people will need to battle technology in every form. Each of these books offers a complete self-contained experience, although they share the same rules system. No matter which apocalypse you want to explore, you’ll find unending horror and adventure in this roleplaying game.

 

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Better Me than You

In the majority of roleplaying games, you take on the persona of a fictional character – ranging from a elven thief to a half-orc war-mage to a human soldier, and beyond. The End of the World line changes all of this by inviting you to play as yourself amidst the tumult of the world’s ending! You’ll use your own physical, mental, and social attributes to create yourself as an in-game character, allowing you to come as close as you (safely) can to experiencing the apocalypse first-hand. In addition to your chosen attributes, you can represent yourself more accurately by imagining positive and negative features. For example, you may have the Long-distance Runner positive feature, but you may also cope with the Extremely Nearsighted negative feature. Another character may have the Natural Leader positive feature, but this could be tempered by the Wants Revenge negative feature.

Since you’re playing yourself in every game of The End of the World, your starting gear is also limited to what you can find close at hand when you sit down to play the game. You could start with a cell phone, but how long will it stay charged? Who knows how long the cash in your wallet will be accepted as viable currency in light of the world’s ending? You might want a good shotgun to defend yourself, but that could mean venturing out of your friend’s apartment. Kitchen knives might be your only available weapons for defending yourself against hordes of ravenous zombies or conquering aliens

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The Beginning of the End

The world can end in countless ways, and in each of The End of the World books, there are five different scenarios for you to experience. Because these scenarios function like different campaign settings within the same theme, you can enjoy all of these scenarios time and time again. Although each book’s scenarios share the titular theme, there’s plenty of room for variation within the genre. In Zombie Apocalypse, for example, every scenario varies in the origin of the zombies, the government’s response, the timeline of the apocalypse, the ways you can kill the zombies, and countless other details, both large and small. The apocalypse may start with an outbreak of disease, or a sudden earthquake that releases a once-dormant parasite.

Of course, even the panic and terror of the apocalypse can’t last forever. Eventually, you’ll have to cope with the aftermath. Each scenario features a post-apocalypse, illustrating how some semblance of order returns in the shattered aftermath of the apocalypse. No matter how humanity has adapted in order to survive, life in the post-apocalypse is completely different from life before. The post-apocalypse is just as dangerous as the apocalypse itself, presenting entirely different challenges and threats to whatever remains of you and your haggard band of survivors. Aliens may enslave the nations, or Norse gods may return to earth to enact the cataclysmic battles of Ragnarök.

Because of the flexible apocalypse/post-apocalypse scenario structure, your adventures at the end of the world can vary widely in length. Whether you play a single session that ends in gruesome death for every player, or begin a campaign that stretches from apocalypse to post-apocalypse and beyond, every scenario takes you straight to the terror and adventure of the apocalypse.

 

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Available 4th Quarter 2014

 

 

Extra Life Game Marathon 2014

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 The Extra Life Game Marathon is coming up again in October. This will be the fourth year that The Haunted Game Cafe has participated in this wonderful and moving event.

Extra Life is an annual game marathon that raises money to help kids at Children’s Miracle Network Hospitals. It’s never been this much fun to do this much good.

Last year, we raised over $1200 for the Colorado Children’s Hospital. We’re raising our goal to $1500 this year. Each participant is asked to raise money by recruiting sponsors to give $1 for each hour of the marathon or one flat donation.

The event begins at 10 a.m. on October 25th, 2014. The event will last until the small hours of Sunday morning.

The event will be held here at the Cafe. We’ll be playing board games from our Open Game Library as well as games brought by our players.  There will be free brewed coffee for all participants. In addition, everyone who plays games at the cafe that day will be asked to make a donation to the Extra Life Charity.

If you can only play for a few hours, that’s OK. The time played isn’t important. The important thing is to make the commitment to help local children get better. All the money you raise will go to the Colorado Children’s Hospital.

I want to DONATE

Go to the Haunted Game Cafe page on the Extra Life web site.  Choose one of the participants and then click the “Support This Participant” button on their page. Donations can only be made to individuals, but the total each participant raises goes toward our team goal.

I want to PLAY

Go to the Extra Life web page and create an account. Choose The Haunted Game Cafe as your team. We’re asking each participant to raise $100.

Open RPG Night – Shadowrun

Open RPG Night is an in-store weekly mini-campaign played out one encounter per session, with sessions every Wednesday. The game system changes about every 6 weeks allowing players to experience new games. Players can sign up for one 6-week season at a time.

Can I Jump in Anytime?
Yes! While it’s better to play an entire campain of 6 weeks, it is certainly possible to jump in for a single night.

What Do I Need to Play?
Open RPG Night is designed to introduce new players to the game. You can jump in anytime. Pre-generated characters are always available for play, and some seasons will give you the option to create your own character. You should bring:
A set of polyhedral dice. We have a wide selection of dice here at the store, from very inexpensive up to very fancy.
A pencil and paper.

Can I be the Game Master?
If you’d like be one of the Haunted Game Cafe’s GM’s, please contact us at ghosts@hauntedgamecafe.com Game Masters are compensated in store credit.

What Does it Cost?
We ask everyone who wants to participate to purchase $5 in Store Credit. This entitles the player to $5 off anything in the shop including food and drinks. This also allows us to compensate our Game Masters for their hard work and dedication. It also allows us to purchase new adventures from the publishers.

Shadowrun

Shadowrun is a science fantasy tabletop role-playing game set in a near-future fictional universe in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy fiction, horror and detective fiction.

WHERE DO I SIGN UP?

You can sign up for individual sessions through our Online Store.

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