Magic the Gathering Tournaments & Demos

How does a Magic the Gathering Tournament Work?

Magic tournaments come in two basic styles, Constructed and Limited.

Constructed Tournaments

In Constructed tournaments, players bring their own cards in a pre-made deck. Decks must consist of no fewer than 60 cards, and no more than four of any one card. The basic land cards, however, may be used in any quantity.

A banned list of specific cards is maintained for each format. A list of banned cards can be found here.

In addition to the player’s 60+ card deck, a 15-card sideboard is permitted. Following the first game of a best-two-of-three match, each player is permitted to replace or add any number of cards from his or her sideboard or basic land cards. This allows players to modify their deck during a match to better deal with their opponent’s strategy.

  • Standard uses cards from the most recent two blocks and the current core set. It currently uses Magic 2010, Shards of Alara, Conflux, Alara RebornZendikar and WorldWake.
  • Extended uses cards from the most recent seven blocks and the most recent three core sets. It currently uses cards from Ninth Edition, Mirrodin, and all subsequent sets.
  • Block Constructed permits only cards from a single “block” of sets. Most Block Constructed tournaments use the most recent block, but organizers may sanction tournaments using any block.
  • Vintage allows virtually every published Magic set. While ratings and rankings are maintained for this category, only Limited and Constructed format rankings are used for invitations to major tournaments, like Pro Tours or World Championships.
  • Legacy uses the same sets as Vintage, but has no restricted list and a separate banned list. Like Vintage, ratings and rankings are maintained for this category, but are not used for invitations to major tournaments.

See below for more information on Blocks and Sets.

Limited

Limited tournaments are based on a pool of cards which the player receives at the time of the event. Any number of basic lands may also be added to the deck. The decks in limited tournaments need only be 40 cards minimum; all the unused cards function as the sideboard. There is no 4-of-a-kind limit per card as there is in Constructed decks.

There are three common types of limited tournaments.

  • Sealed deck: Players each receive five or six booster packs of 15 cards. They play with these cards and cannot trade or exchange them.
  • Booster draft: Players each receive three booster packs of 15 cards. After being seated around a table, each player simultaneously opens one booster pack, selects a single card, and then passes the rest to the next player over. After all players have drafted fifteen cards, they each open their second pack, and drafting continues. Players examine privately the cards they receive; direct communication between drafters is not allowed. Once players have built their decks, they compete against the other players in the draft.
  • Rochester draft: Players each receive three booster packs of 15 cards. One player’s first pack is opened, the cards are placed upon a table for all to see, and the players take turns selecting one card at a time until the pack is exhausted. The next player’s pack is then opened, and drafting continues. A Rochester draft normally comprises eight players, but team Rochester uses two teams of three players each, who may communicate non-verbally during the draft.

What are Sets and Blocks?

Wizards of the Coast releases a new set of cards approximately every three months. There are Core sets and “named” sets. Named sets are grouped into Blocks of three, named after the first set in the block.

For example, the 9th Core Edition was followed by the Shards of Alara Block consisting of the sets Shards of Alara, Conflux and Alara Reborn.

Magic Chronology

Core Set – Limited Edition Alpha August 5, 1993

Core Set – Limited Edition Beta October 1993

Core Set – Unlimited December 1993

Arabian Nights December 1993

Antiquities March 1994

Core Set – Revised Edition April 1994

Legends June 1994

The Dark August 1994

Fallen Empires November 1994

Homelands[IX] October 1995

Core Set – Fourth Edition April 1995

Ice Age Cycle/Block

Ice Age June 1995

Alliances June 10, 1996

Coldsnap July 21, 2006

Mirage Block

Mirage October 8, 1996

Visions February 3, 1997

Weatherlight June 9, 1997

Core Set – Fifth Edition March 24, 1997

Tempest Block

Tempest October 14, 1997

Stronghold March 2, 1998

Exodus June 15, 1998

Urza Block

Urza’s Saga October 12, 1998

Urza’s Legacy February 15, 1999

Urza’s Destiny June 7, 1999

Core Set – Classic (Sixth Edition) April 28, 1999

Masques Block

Mercadian Masques October 4, 1999

Nemesis February 14, 2000

Prophecy June 5, 2000

Invasion Block

Invasion October 2, 2000

Planeshift February 5, 2001

Apocalypse June 4, 2001

Core Set – Seventh Edition April 11, 2001

Odyssey Block

Odyssey October 1, 2001

Torment February 4, 2002

Judgment May 27, 2002

Onslaught Block

Onslaught October 7, 2002

Legions February 3, 2003

Scourge May 26, 2003

Core Set – Eighth Edition July 28, 2003

Mirrodin Block

Mirrodin October 2, 2003

Darksteel February 6, 2004

Fifth Dawn June 4, 2004

Kamigawa Block

Champions of Kamigawa October 1, 2004

Betrayers of Kamigawa February 4, 2005

Saviors of Kamigawa June 3, 2005

Core Set – Ninth Edition July 29, 2005

Ravnica Cycle/Block

Ravnica: City of Guilds October 7, 2005

Guildpact February 3, 2006

Dissension May 5, 2006

Time Spiral Cycle/Block

Time Spiral October 6, 2006

Planar Chaos

Future Sight May 4, 2007

Lorwyn Block

Lorwyn October 12, 2007

Morningtide February 1, 2008

Shadowmoor Block

Shadowmoor May 2, 2008

Eventide July 25, 2008

Core Set – Tenth Edition July 14, 2007

Shards of Alara Block

Shards of Alara October 3, 2008

Conflux February 6, 2009

Alara Reborn April 30, 2009

Core Set – Magic 2010 July 17, 2009

Zendikar Block

Zendikar October 2, 2009

Worldwake February 5, 2010[78]

Rise of the Eldrazi April 23, 2010