Role Playing Games Archive

New Arrivals Nov 5th

Come Learn Warhammer Fantasy RPG

We’ll be running an introduction to the Warhammer Fantasy Role Playing Game on Sunday the 24th at 1PM.

Players do not need to bring anything, and there is no cost for the event.

Go to the Events Page to sign up.

Gamma World Game Day

Grab a friend and get ready to celebrate the launch of the new D&D Gamma World Boxed Set. Mutate a brave new hero and be ready to take on just about anything! Experience the return of an old classic in a new play experience using the D&D 4th Edition rules engine! The D&D Gamma World game is a fast, furious romp through a post-apocalyptic Earth where mutant heroes face-off against killer robots, alien weirdness, and strange irradiated creatures.

Gamma World Game Day: Trouble in Freesboro
It’s shocking how the Big Mistake completely obliterated some places while others got by relatively unscathed. Freesboro falls into the latter camp, but if Genghis Tangh has his way, life will never be the same for the mutants of Gamma Terra. Delve into the origins of the Big Mistake as you take on Tangh and his forces! Pick up a D&D Gamma World Boxed Set, a few booster packs of power cards, and create your own characters in an exciting new Game Day experience! A D&D Gamma World Game Day adventure designed for 4-6 characters of 1st level.

An exclusive 4-hour adventure called Trouble in Freesboro, written by Robert Schwalb, includes an online feature to the game that if accessed during game play can provide the players with a valuable clue. Players purchase 2 D&D Gamma World booster packs and create their own characters when they arrive at a participating location to play.

The Haunted Game Cafe will provide the Boxed Set of D&D Gamma World to the DM. Players will need to purchase two booster packs of character powers.

Go to the Event listing to sign up.

New Arrivals Sept. 21st

Dungeons & Dragons Encounters Season 3

D&D Encounters is an exciting, weekly campaign that plays out one epic encounter at a time. As you defeat enemies, solve puzzles, finish quests, and perform heroic deeds, you’ll earn Renown Points that you can use to get exclusive rewards.

Each session only takes 1-2 hours to play, so it’s easy to fit your game in after school or work. And each week there’s a new and exciting challenge. We run two sessions, one at 6pm and again at 8pm. The entire season will run 20 weeks starting September 22nd.

To sign up, please go to our Events Page and scroll down to Dungeons & Dragons Encounters Keep 1. Josh is running the 6pm event and Danni will be running our 8pm event. Click on the name of the event to sign up.

From Wizards of the Coast:

The next season of D&D Encounters begins on September 22 with a classic-feel campaign: the Keep on the Borderlands! The adventure, A Season of Serpents, highlights the new D&D Essentials books as the characters explore the dangerous lands of the Chaos Scar near Restwell Keep. A traditional D&D play experience coupled with an amazingly fun story arc written by Chris Sims, this season is sure to be an exciting return to the days of D&D yore. I’ve been barraged with questions about this season, and now’s the time to give answers!

How long is this season?

D&D Encounters: Keep on the Borderlands is broken up into five chapters of four sessions each, for a total of 20 sessions of D&D play. The season starts on September 22 and lasts through February 2, 2011. At the beginning of Chapter 3, characters will bump up to 2nd level. When Chapter 5 starts, characters will become 3rd level.

How will character creation work with D&D Encounters: Keep on the Borderlands?

Players can create characters using the D&D Fantasy Roleplaying Game boxed set (A.K.A., the “Red Box”) or the Heroes of the Fallen Lands book. The second book will have more options for players, but both are viable. Both will be available prior to the first session of the season. Once Chapter 3 starts, players can use the Heroes of the Forgotten Kingdoms book to make a new character or update their existing character if they want.

We’re proceeding with a limited set of rules for character creation to make it easier for new players to jump in, and we think that existing players will love the new character builds in the Essentials series of books. The slayer, knight, thief, mage, and warpriest are “classic” character builds that fit very well into the feel of the season. In addition, DMs know exactly what rules material will be brought to the table, which should help them provide a better play experience for their group.

Pre-generated characters will be provided if you don’t want to “roll your own.” All of these characters are also built with the new Essentials character options.

What kinds of rewards can we expect?

We’ll be giving out two D&D Encounters Reward Cards this season (Heroic Aid and Enchanted Heirloom), earnable with Renown Points as with previous seasons. We’re going to be including more cards in each kit as a response to requests from organizers to accommodate more players. You’ll need to play a little longer to earn the first reward (it requires 20 Renown Points), but the length of the season should ensure that you have many opportunities to do so over the fall and winter.

New Arrivals Aug 13th

New Arrivals July 14th