2016 Best Setting Indie Groundbreaker Award
2016 Game of the Year Indie Groundbreaker nominee
BUILD THE WORLD... AND THEN DESTROY IT
What Flaw will be the root of your society's downfall?
In Downfall, you choose a Flaw you want to explore and build a unique and irredeemably broken world around it. See how Greed destroys a city, how Loyalty corrupts a kingdom, or how Curiosity betrays a galactic empire. You’ll craft traditions that bring your society to life, then see how it all comes tumbling down.
3 players. 2-4 hours. No prep, no GM.
Downfall was created by Caroline Hobbs.